tween-one anim component for react
npm install rc-tween-oneReact TweenOne Component
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[![node version][node-image]][node-url]
[![npm download][download-image]][download-url]
[npm-image]: http://img.shields.io/npm/v/rc-tween-one.svg?style=flat-square
[npm-url]: http://npmjs.org/package/rc-tween-one
[github-actions-image]: https://github.com/react-component/tween-one/workflows/CI/badge.svg
[github-actions-url]: https://github.com/react-component/tween-one/actions
[codecov-image]: https://img.shields.io/codecov/c/github/react-component/tween-one/master.svg?style=flat-square
[codecov-url]: https://codecov.io/gh/react-component/tween-one/branch/master
[node-image]: https://img.shields.io/badge/node.js-%3E=_0.10-green.svg?style=flat-square
[node-url]: http://nodejs.org/download/
[download-image]: https://img.shields.io/npm/dm/rc-tween-one.svg?style=flat-square
[download-url]: https://npmjs.org/package/rc-tween-one
|!IE | !Chrome | !Firefox | !Opera | !Safari|
| --- | --- | --- | --- | --- |
| IE 10+ ✔ | Chrome 31.0+ ✔ | Firefox 31.0+ ✔ | Opera 30.0+ ✔ | Safari 7.0+ ✔ |
```
npm install
npm start
http://localhost:8100/examples/
2.x: http://react-component.github.io/tween-one/
3.x: https://tween-one.vercel.app/

`js | pure`
var TweenOne = require('rc-tween-one');
var React = require('react');
React.render(
demo
`js | pure`
var TweenOne = require('rc-tween-one');
var React = require('react');
var SvgDrawPlugin = require('rc-tween-one/lib/plugin/SvgDrawPlugin');
TweenOne.plugins.push(SvgDrawPlugin);
React.render(, container);
js | pure
var TweenOne = require('rc-tween-one');
var React = require('react');
var TweenOneGroup = TweenOne.TweenOneGroup;
React.render(
demo
demo
, container);
`API
$3
| name | type | default | description |
|------------|----------------|---------|----------------|
| animation | object / array | null | animate configure parameters |
| paused | boolean | false | animate timeline pause |
| reverse | boolean | false | animate timeline revers |
| delay | number | 0 | animate timeline delay |
| repeat | number | 0 |
animation all data repeat, To repeat indefinitely, use -1 |
| repeatDelay | number | 0 | animate timeline repeat delay |
| yoyo | boolean | false | animation all data alternating backward and forward on each repeat. |
| onChange | func | null | when the animation change called, callback({ moment, targets, index, mode, ratio, vars, index, repeat }) |
| onChangeTimeline | func | null | when the animation change called, callback({ mode, targets, vars, moment, totalTime, repeat }) |
| moment | number | null | set the current frame |
| regionStartTime | number | 0 | Set the start time of the animation region |
| regionEndTime | number | null | Set the end time of the animation region |
| attr | boolean | false | attribute animation is true, when morph SVG must be true. |
| resetStyle | boolean | false | update animation data, reset init style |
| component | string / React.Element | div | component tag |
| componentProps | object | null | component is React.Element, component tag props, not add style |
$3
> Basic animation param. please view animation terms
| name | type | default | description |
|------------|----------------|---------|----------------|
| [key: string] |
string number array | null | All variables based on number, such as left, x, color, shadow |
| type | string | to | play type: to from set|
| duration | number | 450 | animate duration |
| delay | number | 0 | animate delay |
| repeat | number | 0 | animate repeat, To repeat indefinitely, use -1 |
| repeatDelay| number | 0 | repeat start delay |
| appearTo | number | null | Add to the specified time |
| yoyo | boolean | false | true: alternating backward and forward on each repeat. |
| ease | string | easeInOutQuad | animate ease refer or svg path M0,100 C30,60 0,20 50,50 C70,70 60,0 100,0 |
| bezier | object | null | bezier curve animate |
| onStart | func | null | A function that should be called when the tween begins, callback(e), e: { index, target } |
| onUpdate | func | null | A function that should be called every time the animate updates, callback(e), e: { index, targets, ratio } |
| onComplete | func | null | A function that should be called when the animate has completed, callback(e), e: { index, targets } |
| onRepeat | func | null | A function that should be called each time the animate repeats, callback(e), e: { index, targets } |> Cannot be used at the same time
reverse and repeat: -1.$3
`js | pure
`
Plugins
$3
`js | pure
import { Plugins } from 'rc-tween-one';
import SvgDrawPlugin from 'rc-tween-one/es/plugin/SvgDrawPlugin';
Plugins.push(SvgDrawPlugin);
`SVGDraw = string or number;
{ SVGDraw: 30 } or { SVGDraw: 'start end' } start and end values can be
%;$3
`js | pure
import { Plugins } from 'rc-tween-one';
import SvgMorphPlugin from 'rc-tween-one/es/plugin/SvgMorphPlugin';
Plugins.push(SvgMorphPlugin);
`
#### SvgMorphPlugin API| name | type | default | description |
|------------------|--------|---------|----------------|
| path | string | null | svg path, ref:
M0,0L100,0;|
| attr | string | null | Svg tag attributes, example: polygon is points, path is d. |
| maxSegmentLength | number | 0.5 | The lower the value, the smoother the generated animation will be, but at the expense of performance;|
$3
`js | pure
import { Plugins } from 'rc-tween-one';
import PathMotionPlugin from 'rc-tween-one/es/plugin/PathMotionPlugin';
Plugins.push(PathMotionPlugin);
`
#### PathMotion API| name | type | default | description |
| ------ | ------------------- | --------------- | ----------------------------- |
| path | string / {x,y}[] | null | svg path, ref:
M0,0L100,0; |
| pathVars | IPathVars | null | Only valid if path is array [{x, y}, {x, y}] |
| center | number \ string[] | ['50%','50%'] | center point, ref: [50px, 50px]; |
| x | boolean | true | x follow the path. |
| y | boolean | true | y follow the path. |
| rotate | boolean | true | rotate follow the path. |##### IPathVars
| name | type | default | description |
| ------ | ------------------- | --------------- | ----------------------------- |
| type |
thru \ soft \ cubic | thru | path type. thru same as the path; soft with the curve of attraction facing them, but not through the point; cubic allows you to define standard Cubic Bezier, example: [start, control, control, end]. |
| curviness | 0-2 | 1 | This determines how "curvy" the resulting path is. 0 is lines, 1 is curved path, 2 would make it much more curvy. It can be 1.5. |
| relative | boolean | false | Increase relative to current value. example: if the target's x starts at 100 and the path is [{x:5}, {x:10}, {x:-2}] , it would first move to 105, then 115, and finally end at 113. |$3
#### Children = { value:, floatLength, formatMoney };
| name | type | default | description |
|---|---|---|---|
| value | number | null | children number to value. |
| floatLength | number | null | float precision length |
| formatMoney |
true \ { thousand, decimal } | null | format number to money. |#### formatMoney = { thousand, decimal }
| name | type | default | description |
|---|---|---|---|
| thousand | string |
, | no explanation. |
| decimal | string | . | no explanation. |TweenOneGroup
| name | type | default | description |
|------------|----------------|---------|----------------|
| appear | boolean | true | whether support appear anim |
| enter | object / array / func |
{ x: 30, opacity: 0, type: 'from' } | enter anim twee-one data. when array is tween-one timeline, func refer to queue-anim |
| leave | object / array / func | { x: 30, opacity: 0 } | leave anim twee-one data. when array is tween-one timeline, func refer to queue-anim |
| onEnd | func | - | one animation end callback |
| animatingClassName | array | ['tween-one-entering', 'tween-one-leaving'] | className to every element of animating |
| resetStyle | boolean | true | TweenOne resetStyle, reset the initial style when changing animation. |
| exclusive | boolean | false | Whether to allow a new animate to execute immediately when switching. enter => leave`: execute immediately leave |