Render an image in React.
npm install react-render-image
Render an image in React.
``bash`
npm install --save react-render-image
// OR
yarn add react-render-image
`js
import React from 'react';
import {Image, useImage} from 'react-render-image';
const {image, loaded, errored} = useImage({src});
{({image, loaded, errored}) => {
return ;
}}
`
#### Props
##### src (required)
> string
The image URI.
##### srcset
> string
The image URIs to use given various conditions. See the MDN for further detail.
##### sizes
> string
The width of the image given various conditions. See the MDN for further detail.
##### loading
> React.Node
Rendered when the image is loading.
##### loaded
> React.Node
Rendered when the image is loaded.
##### errored
> React.Node
Rendered when the image is errored.
##### children
> ({ image?: Image; status: enum, loaded: boolean; errored: boolean; }) => React.Node
Called to render something when the image is loading, loaded or errored.
Parameters:
* status - An enum indicating whether the image is loading, loaded or errored.loaded
* - A boolean indicating whether the image has loaded.errored
* - A boolean indicating whether the image has errored.image
* - The Image object. This can be used to inspect the width and height of the image, or it can be drawn onto a canvas using ctx.drawImage().
Returns:
> RectNode
##### onLoad
> () => void
Called when the image has been loaded.
##### onError
> () => void
Called when the image cannot be loaded.
> useImage({ src?: string; srcset: string[]; sizes: string[]; }) => {status, image?: Image}
Parameters:
* src - An enum indicating whether the image is loading, loaded or errored.srcset
* - The image URIs to use given various conditions. See the MDN for further detail.sizes
* - The image URIs to use given various conditions. See the MDN for further detail.
Returns:
> * status - An enum indicating whether the image is loading, loaded or errored.loaded
> * - A boolean indicating whether the image has loaded.errored
> * - A boolean indicating whether the image has erroredimage
> * - The Image object. This can be used to inspect the width and height of the image, or it can be drawn onto a canvas using ctx.drawImage()`.