Showing 1-20 of 32 packages
Compressing images using the BC1 (DXT1), BC2 (DXT3), BC3 (DXT5), BC4, BC5 & BC7 texture compression standard.
Advanced features for pixijs textures: compression, better loader
Image processing library
A browser WebGL model viewer. Mainly focused on models of the games Warcraft 3 and Starcraft 2.
Block Compression (BC1-BC5, BC7) texture decoders
Converts DXT aka BC compressed image data to RGBA8888 and back
TypeScript definitions for parse-dds
parses the headers of a DDS texture file
PAA (Real Virtuality Texture Format) reader
WebAssembly bindings for Texture2DDecoder - decode various texture formats (BC1-7, ETC, PVRTC, ASTC, etc.) with Unity asset decoder
A browser WebGL model viewer. Mainly focused on models of the games Warcraft 3 and Starcraft 2.
A browser WebGL model viewer. Mainly focused on models of the games Warcraft 3 and Starcraft 2.
EDDS (Enfusion DDS) reader with RGBA output
Simple dds heeader and data parser
Convert DDS files to PNG format using Node.js. No external dependencies required.
Decoder for the DXT texture formats
TypeScript definitions for decode-dxt
Decompresses texture data compressed with DXT1, DXT3 or DXT5
A browser WebGL model viewer. Mainly focused on models of the games Warcraft 3 and Starcraft 2.
A javascript IO library for the Valve Texture Format.