Showing 1-20 of 68 packages
Pex is a javascript 3d library / engine allowing for seamless development between Plask and WebGL in the browser.
Extension for Peer Discovery (PEX)
Array-based vector, quaternion and matrix math with utils for PEX.
pex nodes prototype
GUI controls for PEX.
File I/O in PEX.
Geometry intersection and bounding volume helpers for PEX.
Shader library and manipulation for PEX.
WACI PEx QR Code provider (react)
Physically Based Renderer (PBR) and scene graph designed as ECS for PEX: define entities to be rendered as collections of components with their update orchestrated by systems.
A Typescript implementation of the v1 and v2 DIF Presentation Exchange specification
Color utilities (css, p3, hex, hsl, hsv, hwb, lab, lch, xyz, okhsl, okhsv, oklab, oklch, hpluv, hsluv, lchuv, bytes) for PEX.
A Typescript implementation of the v1 and v2 DIF Presentation Exchange specification
Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into commands.
Presentation Exchange v1 and v2 typescript models
Cameras models and controllers for 3D rendering in PEX.
Create a RenderingContext (2d, webgl, webgl2, webgpu) for use in PEX.
Random value generators (float, int, vector and noise) for PEX.
Resource loader for PEX.
Video wrapper for the PEX library