Showing 1-20 of 846,292 packages
gl-matrix's vec4, split into smaller pieces
Functions to test if a point is outside ranges, namely useful for 3D/2D scenes that may have reversed bounds
injects a #define statement into a shader source
Set of practical webgl utils
blend mode 'overlay' for GLSL
:white_square_button: a color (rgb, rgba, hex) to vec4 convertor
Transpile GLSL to JS
WebGL shader wrapper
A node version of the TypeScript vector and matrix math library.
FXAA implementation for glslify in WebGL
TypeScript definitions for gl-vec4
through stream that transforms glsl-parser AST nodes and rewrites variables into shorter forms
Extract function definitions from an array of GLSL tokens.
Map a value from one range to another. Equivalent to Processing's map() function.
lookup table color transforms for glslify
A transform stream for glslify that adds an `import` directive to your shaders.
A simple, template literals-based preprocessor for WGSL shaders
A plugin for Vite to compile glslify shader code
Extension to Three.js InstancedMesh supporting per-instance uniform values
Babel plugin for removing glsl comments